Becoming a part of every day life, virtual reality (VR) is being used across many industries. From advertising, gaming and the military, to construction, training surgery and teaching, the uses for this technology are numerous and expanding.
According to a report by Digi-Capital, a company advising augmented reality (AR)/VR, mobile and games leaders in Asia, Europe and the US, AR/VR could hit USD 108 billion revenue by 2021, with AR accounting for USD 83 billion and VR for the remaining USD 25 billion.
How does it work?
Today, VR displays follow technology that was created for smartphones. The hardware is comprised of gyroscopes and motion sensors for tracking body, hand and head positions, small screen displays and fast processors. Headsets have further advanced in recent years, thanks to 360-degree cameras, which can produce VR images and video in all directions.
The key role of standardization
Several IEC technical committees (TCs) and their subcommittees (SCs) produce International Standards for hard- and software used in this domain. For example:
- ISO/IEC JTC 1, the Joint Technical Committee of IEC and the International Organization for Standardization (ISO), cover standardization for information technology.
- Subcommittee, ISO/IEC JTC 1/SC 24 works on interfaces for information technology-based applications relating to computer graphics and virtual reality, image processing, environmental data representation, support for mixed and augmented reality, and interaction with, and visual presentation of information.
- Sensors are vital components of VR technology. IEC TC 47 and its Subcommittees produce Standards for microelectromechanical systems (MEMS), to ensure that sensors and such systems work reliably and efficiently.
- The activities of IEC TC 100 contribute to the quality, performance and interoperability of audio, video and multimedia systems and equipment
- IEC TC 110 covers electronic display devices and certain components, such as dashboard touchscreens in cars
VR takes a road trip
VR programmes can be used for road testing and to train drivers safely. They allow authorities and car manufacturers to carry out road safety research and test specific needs of certain cars, such as electric vehicles (EVs). They are of great benefit to transport planners and authorities, tasked with planning smart urban transport systems, because these apps can create highly accurate and realistic 3D models of fully smart environments, which have yet to be constructed in the real world.
Find out how the work of an innovative Japanese company is contributing to the future of driverless vehicles and intelligent infrastructure in e-tech article Behind the virtual wheel.